This project is an interactive way to experience a religious service at St. Paul’s Cathedral and St. Paul’s Churchyard in the early 17th century. The site is divided into audio and visual perspectives on the events, with historical context for certain sound effects such as the sound of dogs barking or horse hooves on cobblestones. The project has been installed in the Teaching and Visualization Lab at NC State, where the user can have an immersive experience based off of the visual and auditory models.